thanks for the help everyone. finally got it into maya by creating a shrink wrap. this brought the file down small enough that maya could handle the iges. Thanks again!
i am having trouble actualy trying to export as obj. when i chose save as .obj i get a dialog box saying i ned to select groups and or quilts and add them to the export. I have no idea how to add these as I can't even seem to select the model at all. The only control I seem to have is the spin...
I have recieved a 200 meg .igs file from a client that includes a model that i need to get into maya. I know maya supports both .igs and .obj but the igs itself is too large for maya to handle according to alias tech support. So what i am trying to do is convert the .igs to a .ob to import into...