COOL!
Ok, I searched all over the place for "importing" points, but now I found that UG calls it "inputting" points. Very cool.
This is exactly what I needed. I made the apline, then I just plotted a point set on the spline's knot-points to show the points like I needed.
Thanks a million,
Tim
Well, either one. If I can just get a set of points to plot in space, I can easily grab them all and run a spline through them. In the end though, what I need is a set of points with a spline running thru them.
Thanks alot for any help. I just found these forums and am liking what I see when...
There has to be a quick way of importing an ascii or a text file of x,y,z coordinates into UG and plotting them as points in space, right?
Does anyone have any leads before I start plotting points one by one?
Thanks,
Tim