Hi, I'm trying to do some product renderings in Ray Traced Studio in NX10, but I'm having trouble achieving realistic shadows.
In the past I've used the Blender Cycles render which uses full global illumination and produces realistic shadows calculated using all geometry in the scene (as in...
Hi, I'm trying to create a graphic that will require several groups of bodies to have unique sections (if that makes sense).
I'm able to achieve some of what I want with the "PMI Section View" and a group, but this appears to only work for 1 section, and does not work with the fancy rendered...
I'd like to lock the NX camera so the z axis is always pointing up on the computer screen. In film making the condition I'm trying to avoid is called a "canted" camera.
In Solidworks the command is called "rotate about scene floor". Does anyone know the NX equivalent?
Thanks!
Hi, I'm trying to insert Part A (a bike frame) to drive geometry in Part B (a cargo box for the bike) using Insert Part. This seems to work, but the front plane of Part A is offset from the front plane inside Part B for some reason.
Is there something I'm missing regarding inserting part A...