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  1. mlevett3

    Creating external superelement, but retain non-boundary nodes for plotting/visualization

    I have a cantilevered column type structure that I'm looking to reduce. I know I want the fixed boundary to be placed into the BSET, and to have enough spoints in the QSET, but I am confused on how to retain a select number of interior nodes and corner nodes (on the free end) that I can use to...
  2. mlevett3

    "Derived results" in FEMAP

    Say you have done a linear static unit load and wish to output contours of some linear varying metric like strain at a multitude of loads. A quick way would be to just derive a result by multiplying the unit load's results by a scalar. In Hyperview you can do this very easy through "derived...
  3. mlevett3

    Physical meaning of generalized mass in normal modes?

    I've always normalized so that the generalized mass is 1, but the Nastran lesson here (http://www.aerospacengineering.net/?p=2652) mentions that MAX normalization can lead to developing more intuition for what's going on based on the generalized mass. Can anyone explain what generalized mass...
  4. mlevett3

    Maximum width to thickness before a stiffened element of a section elastically buckles?

    I'm getting a contradiction in this book: https://books.google.com/books/about/Cold_Formed_Steel_Design.html?id=Bl2Ax7hNIIcC&printsec=frontcover&source=kp_read_button&hl=en#v=onepage&q&f=false When designing a section, say an I-beam, you'd determine the critical buckling stress from the...
  5. mlevett3

    3D Beam transformation matrix?

    Anyone have an online resource for programming the transformation matrix for a 3D beam (or better yet, frame) element? I can only find one which omits the rotation of the axis along the beam to describe how the major and minor axes are defined.
  6. mlevett3

    2D Frame-Torsional Spring-Frame element model

    I am trying to come up with the stiffness matrix for a 2D system of a frame-torsional spring-frame FE model to grow into a full 3D auto body "stick" model of frames and springs. In the past I've substituted the spring with a stubby beam of equivalent torsional stiffness for 2D, but I'd rather...

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