Ok, it could be a solution. However, I was thinking about defining this force component-wise (Fx=A*sqrt(x^2+y^2)*x and Fy=A*sqrt(x^2+y^2)*y) in every node of the cylinder.
Do you agree with this solution?
Thnaks for your suggestion.
Hi to everyone,
I would like to know how to set a body force which depends on coordinates. I give you an example:
My domain is a free cylinder, but instead of a body force as gravity (which has the same value at every point of the volume), I want to set a body force which depends on the radius...