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  1. BuzzViper

    Randomness, How?

    Just a side question to randomness: The string tangling therom: A tring or chain or similar always tend to tangle up if it is given a kinetic energy. An example of this if something of a string kind is left in a pocket and then as you walk and do things the pocket gets KE and when you take the...
  2. BuzzViper

    Randomness, How?

    Thanks everyone for the links and stuff. This has turned out more interesting than I thought.
  3. BuzzViper

    Randomness, How?

    Hi to all, Most electronics I've doing so far are concentrating on how make a gate or such as reliable as possible - least probabily for error. i.e. if you are meant to get a '1' as your output then that's what you get and not oscillations. But then come to think of the random function Rand()...
  4. BuzzViper

    Double Buffering

    Thanks Zeitghost, this makes me a lot clearer.
  5. BuzzViper

    Double Buffering

    Thanks to you both: But I'm still unclear on the whole picture. I mean, is this used in all asynchronous data transmission systems? Sorry about my lack of understanding.
  6. BuzzViper

    Double Buffering

    Hi, Asynchronous Bit-Serial Intefacing(Data transmission).
  7. BuzzViper

    Double Buffering

    Hi, Could someone please tell why do you need to "Double Buffer"? Can't 1 D-type shift register be good enough? Thanks in advance[smile]

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