Sorry, I'll try again:
I don't think lubricant can really be used - it's an often handled part, so we can't guarantee the state the customers will keep it in, so it's best to assume it's unlubricated. Sure, you could use something pre-impregnated, but I think that's overkill.
The drawing...
[MintJulep] and [CorblimeyLimey]: by way of answering more than one question at a time, although it is supposed to be only hand-tight, it's going out to customers as part of a measuring system and I wouldn't put it past customers to 'hand tighten' it with a pipe wrench. On that basis, and...
Hiya,
I'm designing a fitting which will have the male half of a 1.25" screw thread fastening on one end. The female half is being made by another company, and is anodised aluminium. The whole fastening is going to be regularly done and undone by hand - the part I'm designing is kind of an...
Hi,
I occasionally have to design small sheet metal parts, and our normal approach is to half-etch them along fold lines to make assembly easier. My problem is I can't work out how to do half-etching in UG Sheet Metal (NX3). Standard practice round here is to ignore this problem, and do manual...
Totally agree with everything written here. I've never had to work in UG on a system where this sort of resource husbandry was an issue. Having a compact model may sound elegant, but you can get in a terrible mess later when you come back to alter things. Also, it makes it harder for other...
Thanks [motorsports], but I'm working with UG in iMan (or Teamcenter as it is now), and if I simply suppress components they'll still turn up in the bill of materials, won't they? I don't want to end up ordering twice as many bits as I need...
Matt Freeman,
Design Engineer,
UK
Thanks Pennkoff, that sounds much more promising! One minor problem, though - I'm actually running NX not NX2 (my bad, sorry) and I can't find reference to this command. Is it something specific to later versions?
Thanks dude, but this isn't like a spring or a clamp which fits together in two different positions. What I'm aiming for is more like... two table tops fixed together, with the ability to flick between having the table legs attached to one table top and the other - without having twice the...
Hi,
I'm modelling a bit of tooling in UG NX2 at the moment which has two separate modes: put the components together one way it does one job, put them together another and it does a different one. It's really too simple to use subassemblies.
My question is this: is there some way of...