solid7
Mechanical
- Jun 7, 2005
- 1,403
I just started in 3DX, and this seems way clunkier than I ever remember V5 being.
So what's the deal with 3D view creation in 3D Tolerancing and Annotation App? I set up my default views from an axis, and the displayed views - front, top, right, etc, etc - are all as expected. But when I defined the 3D annotation views, they don't follow the same logic. Nothing that I place in the model seems to follow standard view logic.
Additionally, I can fumble through transferring dimensions and annotations onto the "correct" planes, but some values are inverted (backwards). Regular dimensions are especially bad, and I can't figure out how to make them display properly.
So what's the deal with 3D view creation in 3D Tolerancing and Annotation App? I set up my default views from an axis, and the displayed views - front, top, right, etc, etc - are all as expected. But when I defined the 3D annotation views, they don't follow the same logic. Nothing that I place in the model seems to follow standard view logic.
Additionally, I can fumble through transferring dimensions and annotations onto the "correct" planes, but some values are inverted (backwards). Regular dimensions are especially bad, and I can't figure out how to make them display properly.