roller_delawer
Automotive
- Jan 15, 2017
- 13
Hi all,
I am reverse engineering a suspension system, but I am finding some issues during the simulations, and I think it's because of the way I have measured the hardpoints originally. I have scanned the arms with the car lifted which means the suspension model represents the fully extended suspension, at the end of the "rebound" travel.
I know the original suspension has 80mm bump travel and 80mm rebound, so to compensate the fact that my suspension is modelled at full rebound, I set up my simulation at 160bumpo 0 rebound. For some reason the suspension only compresses 120mm, and then the simulation continues but doesn't travel any further.
I happen to know how much the wheel moves to between full rebound and loaded under its own weight, so with the information in the model, I could somehow set up different intiaal positions for the starting point of the simulation, but I don't know how to do this. IS there any way?
Thanks
I am reverse engineering a suspension system, but I am finding some issues during the simulations, and I think it's because of the way I have measured the hardpoints originally. I have scanned the arms with the car lifted which means the suspension model represents the fully extended suspension, at the end of the "rebound" travel.
I know the original suspension has 80mm bump travel and 80mm rebound, so to compensate the fact that my suspension is modelled at full rebound, I set up my simulation at 160bumpo 0 rebound. For some reason the suspension only compresses 120mm, and then the simulation continues but doesn't travel any further.
I happen to know how much the wheel moves to between full rebound and loaded under its own weight, so with the information in the model, I could somehow set up different intiaal positions for the starting point of the simulation, but I don't know how to do this. IS there any way?
Thanks