maxh3
Mechanical
- Dec 10, 2010
- 77
What's the best way to build assemblies so that parts are parametrically linked without being permanently mated together with in-place mates?
I don't know if I'm asking this right, so let me use an example: Say I am modeling a chamber with a hinged door, I want to be able to drag the door open and closed in the model, and I want the diameter of the door to change automatically when I change the diameter of the chamber.
If I have an assembly with my chamber in it and I do Insert > Component > New Part... then select the face of the chamber to position the door on, creating sketch geometry related to the chamber, the door will be stuck there and I can't have it swing on its hinge. Other ways I've done it, including relating sketch geometry of the door part to the chamber, cause the part to change radically if I drag the door to a new position then rebuild the model.
So what's the best way?
I don't know if I'm asking this right, so let me use an example: Say I am modeling a chamber with a hinged door, I want to be able to drag the door open and closed in the model, and I want the diameter of the door to change automatically when I change the diameter of the chamber.
If I have an assembly with my chamber in it and I do Insert > Component > New Part... then select the face of the chamber to position the door on, creating sketch geometry related to the chamber, the door will be stuck there and I can't have it swing on its hinge. Other ways I've done it, including relating sketch geometry of the door part to the chamber, cause the part to change radically if I drag the door to a new position then rebuild the model.
So what's the best way?