Slee123,
If the item you are attempting to convert from drawing view geometry to a block is fairly simple, you can try the following trick.
Insert the desired view off the side of the drawing sheet border where it will not normally be seen. Ctrl-click the model edges you want in the block, and use the convert entities command to get them as collection of lines and arcs in the drawing sheet sketch. Move the original view out of the way and window select the new sketch lines to make a block as you normally would.
Then you can insert the block in the drawing sheet(s) as many times as you like.
When the model geometry changes, a full rebuild on the drawing should force all of the block instances to also update. (hint: this may not work if the geometry change is significant enough to remove arcs, or add lines to the profile, this is mostly for changes of size)
If the model geometry change does invalidate parts of the sketch, at least portions of the block should go dangling color. (sorry, haven't tested that case yet) At worst, that would be your signal to explode the block and remake it.
If you're curious, such a trick is sometimes used to create a mask layout drawing, where the instancing nature of blocks is used to create the patterns. That significantly reduces the size of the DXF file exported for Gerber plotting.
DesignSmith