goldenshemesh
Mechanical
- Oct 15, 2007
- 1
I am simulating a head-on train collision between 2 rail cars.
I am currently using distance limit mate along with a 3-D contact for the impact faces. The distance limit mate restricts one train to go through the other.
The current simulation behaves like it should but because there is no way for me to figure out real values to compare the crash with, I am not sure if the values I am recieving are correct.
Now my question is would using the limit mate affect the results I obtain in the end?
And if yes, how would I set up the impact force property poperly to work in this situation?
(think of it as one block with constant velocity running into the other block)
I am currently using distance limit mate along with a 3-D contact for the impact faces. The distance limit mate restricts one train to go through the other.
The current simulation behaves like it should but because there is no way for me to figure out real values to compare the crash with, I am not sure if the values I am recieving are correct.
Now my question is would using the limit mate affect the results I obtain in the end?
And if yes, how would I set up the impact force property poperly to work in this situation?
(think of it as one block with constant velocity running into the other block)