Austin hoyle
Student
- Dec 8, 2024
- 2
Hello all,
I’m having a tough time trying to find a solution for my problem. I’m hoping to model a jacking component of a larger system. I can simplify the system into two parts
My original thought was to create a datum CSYS and assign its origin to a reference point created on the larger shaft, and then assign that coordinate system to the oscillation boundary condition to the tip. But when I run the simulation, the larger shaft moves according to how I defined it, but the smaller tip oscillates back and forth in the same location in the world frame. Indicating to me maybe the coordinate system defined on the larger shaft's reference point is not actually tied to the objects position, but rather "borrowed" the coordinate positions of the RP when I selected it.
Anyone have any recommendations? I attached a video of the results of a simplified model I set up to show what I mean. My intention is that the smaller object would move with larger object, but still oscillate back and forth at the brim of the larger object. Also, in this simplified model, I do not induce movement through gravity, but rather simply define a velocity BC on the larger shaft.
I’m having a tough time trying to find a solution for my problem. I’m hoping to model a jacking component of a larger system. I can simplify the system into two parts
- A larger cylindrical shaft, which needs to be modeled with no defined motions, just fixing displacement in all directions except for the z direction, and allowing gravity and the mass of the object dictate its path downward
- A smaller tip of the device which moves back and forth relative to the larger shaft. The motion of oscillation is in the direction the shaft movement (the z direction).
My original thought was to create a datum CSYS and assign its origin to a reference point created on the larger shaft, and then assign that coordinate system to the oscillation boundary condition to the tip. But when I run the simulation, the larger shaft moves according to how I defined it, but the smaller tip oscillates back and forth in the same location in the world frame. Indicating to me maybe the coordinate system defined on the larger shaft's reference point is not actually tied to the objects position, but rather "borrowed" the coordinate positions of the RP when I selected it.
Anyone have any recommendations? I attached a video of the results of a simplified model I set up to show what I mean. My intention is that the smaller object would move with larger object, but still oscillate back and forth at the brim of the larger object. Also, in this simplified model, I do not induce movement through gravity, but rather simply define a velocity BC on the larger shaft.