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Create x,y,z planes from a coordinate system

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aafuni

Mechanical
Dec 29, 2009
188
It can obviously be done with mapkeys, but is there a built in way to create a xy, yz, and xz plane from a selected coordinate system? I have noticed in the past that if you delete the "front," "top," and "right" planes in the default template, then select the original coordinate system and click plane it auto generates the 3 planes. Why cant you do this for any CS?

Thanks,
-AAFuni
 
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You can but you have to make them one at a time.
 
Yeah, that is easy, but mildly time consuming. It is odd that it only makes 3 when it is the base CS and when the 3 primary planes have been deleted.
 
If it's something you do a lot it would be simple (sez he who hasn't tried to do it) to make a mapkey.
 
Yeah, I was asking more out of curiosity than out of need. It is something that I only occasionally need and yeah you are right a mapkey would be pretty easy to make.

I already have so many mapkeys, many of which are things that I rarely need anyhow, haha. I have pretty much maxed out my capacity to remember what all of them do. I have to get one of those keyboards with the programmable buttons so I can better set up my mapkeys, some of the ones I have now are like 3 characters long because I couldn't think of a better way to name them.
 
There is a Default Datum Planes option in Insert > Model Datums > Default Datum Planes or at least this option for default CSYS maybe if you use Default CSYS and select it you'll get 3.

Michael
 
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