mxrethoret
Mechanical
I'm trying to cut out part of a block using the angled surface of cone-shaped part. Since I need to cut off ALL material past a certain surface, a simple subtraction won't work as it would only create a channel in the block. One way of going about this, I was thinking, would be by establishing a datum plane that followed the cone-shape. Then I could split the body and delete it from there. Is this even possible in UG? I understand that datums, by definition, are flat surfaces but was curious if there was a way of rounding them out at all. I am using NX4.
Sorry if this is a dumb question. I'm still learning the software, without any formal training. Thanks in advance!
Sorry if this is a dumb question. I'm still learning the software, without any formal training. Thanks in advance!