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chicopee

Mechanical
Feb 15, 2003
6,199
Let's say that I have a main drawing from which I would like to show a scaled up detailed feature. I encircle the feature with a phantom line within that main , copy that main drawing, trim those features outside the encicled feature and scale up the encircled feature. Would any one have an alternative approach to performing that details view?
 
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chicopee,

The only alternative is to use model space/paper space. Especially if you are applying dimensions to the enlarged detail. Doing it your way,the resulting dimensions scaled up accordingly. i.e if you scale it up 4 times,a 1" dimension shows as 4" and you have to fudge your dimensions plus all the time to trim objects back to the circle.

Start a layout in paper space,have your main drawing in a large viewport and you enlarged detail in a circular viewport. Each viewport can be assigned a different scale.

i.e your main drawing could be 1:4 and your detail could be 1:1

I used to do it your way when I first started using AutoCAD but it was worth while getting familiar with MS/PS
Hope this helps
 
Haggis, I don't have any problem with viewports and scaling either in MS or PS but my main question is how to make a scaled up/scaled down view in MS of a drawing feature such as an overhang of a house without making a copy of the house drawing and either trimming or erasing parts of the drawing outside the circled feature.
It seems to me that I should be able to copy only the circled feature of the house that I want to detail without the extra steps that I mentioned.
 
You can't just copy the encircled objects - you have to copy and trim in AUtoCAD.

My best advice is: don't make a copy.

Instead, make a new view in PS and zoom in on the detail. Annotate is as you wish, again in PS. Have one model, many views. Have only the model in MS, nothing else. Manipulate views and layers within viewports in PS and put all annotations in PS.
 
Chikopee,

I am at a loss as to why you want to do all this in model space. There is no way of doing it other than what you know as far as copying and circling a section of the main drawing and deleting and trimming. Remember, every time you do this, your drawing file is growing in size.

Getting back to viewports in paper space. If your main drawing is in a large viewport and you want to make an enlarged detail of some feature in your drawing, create another viewport and zoom in on the area you want to detail.
There is no need to copy any part of the house so in effect your drawing is not going to get huge.

Lets say you want to put dimensions and notes on the enlarged detail. You will notice that they will show up on the main drawing in the large viewport as well because there is only one model and anything you do in one viewport, shows up in the other,which is undesirable. However, if you create a separate layer for the enlarged detail dimensions, when you make the "whole house" viewport active,go to your Layer Properties Manager,pick the layer for those dimensions and checkmark the box "Freeze in current layer". The enlarged detail dimensions will disapear from the "whole house" viewport but will remain on your enlarged detail.

This is also the fastest and less laborious way to do it. it is also the safest as you don't have to edit and fudge dimensions.

Don't know if I've helped any. Let me know.
 
IFR,

You posted seconds before I did. You have a point about annotating in paper space which would eliminate frezing layers in certain viewports and void the need for different dimstyles and text heights or scaling dimensions for different views etc., The only drawback to that is quite often I'll rearrange the drawing layout by moving viewports around and by annotating in paper space, I'd have to move the viewport and annotations separately.

Each way has it's pros and cons I geuss.
 
In R2004, if you move the viewport, the dimensions are smart enough to stay attached to the model. Same if you change the zoom level inside the viewport (might require a dim update). If you are in paper space, you can move the viewport and the annotations in one move. I have to admiit it - I'm becoming addicted to physical entities in model space drawn 1:1 and all else in paper space. With VPLAYER and Clipping I can get just about anything I want without touching the model.
 

If you don't want the viewport/paperspace
approach, what you need is a lisp routine
to automate what you're currently doing.
The detailed view will be in Model Space
not in Paperspace.
 
IFR,

Read your last post and decided to try your method in 2002.

Didn't realize this was possible but it worked. As for the dim update after zooming, it was automatic on enter.

Learn something everyday.
 
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