Is there a way to have a Touch constraint and a Fixed constraint exist on a component without it considering it an error?
Technically a perfectly aligned hole between two components is not invalid if a fix constraint is applied.
I understand that it's basically telling me it's over constrained but that's actually what I want so that if the hole moves I get a flagged error saying the constraints are no longer possible or valid.
(Using NX 9)
Technically a perfectly aligned hole between two components is not invalid if a fix constraint is applied.
I understand that it's basically telling me it's over constrained but that's actually what I want so that if the hole moves I get a flagged error saying the constraints are no longer possible or valid.
(Using NX 9)