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How do I "hide environment" in my final render in v2011?

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Theophilus

Mechanical
Dec 4, 2002
3,407
I've grown to like PV 360 more, the more I use it. However, this is the first time I'm using it for production work in v2011, and the interface changes have me lost on how to hide my environment for the final render. How do I do this? In v2010, there was a settings window where I could select to show/hide the environment, as well as set lots of other options--but I've not yet found where the hide environment option is hidden. (And Help wasn't any help that I could find.)



Thanks!

Jeff Mowry
A people governed by fear cannot value freedom.
 
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No, I think I remember seeing how to do that in one of Rob Rodriguez's tutorials.
 
After discussing this with Rob a bit, the normal way is a pain. Says Rob:

Open the display manager. Furthest tab on th eleft above the tree (colored ball)

Click the camera icon.

Right lick on scene and select edit.

Under background you can chage the setting to none or color or image, etc.


However, he confirmed that this should work quicker if I keep a configuration available for rendering. Then I simply swap configurations, which is a lot faster than the click-fest described above.



Jeff Mowry
A people governed by fear cannot value freedom.
 
No, I still want the background driving the lighting, but I don't want to see it in the final render. In the old PV 360, this was a matter of toggling an option just before final render (hide/show environment, hide/show floor), which was much more efficient, in my opinion. Now it's a click-fest of wading through things, which is much worse than a mere click/toggle setting.

The other problem is that after such a click-fest, the background/environment is permanently changed in the modeling environment as well (unless I use the configurations trick above).

As a note to interface designers of any sort--options should never be more than two or three layers deep. The way PV 360 did this in v2010 was as good as it could get, in my opinion. This exact interface could have been molded into the panes of the integrated interface for v2011 and would have been an improvement. I guess the new interface was trying to accommodate PhotoWorks users, even though they had to relearn everything about PV 360. That was, apparently, a mistake, since most folks can learn/relearn the PV 360 interface better than learning some kludge between PV 360 and PhotoWorks that really lacks cohesion. Maybe it will change (yet again, like appearances) in v2012? (I don't recall seeing a single mention of PV 360 in the "What's New" document, so perhaps it was entirely untouched?)



Jeff Mowry
A people governed by fear cannot value freedom.
 
More and more I'm considering doing so. I REALLY like the ability to tweak materials in modo--and with an interface that looks a lot better than the old PhotoWorks, back in the good ol' days when you could customize things with it as well.



Jeff Mowry
A people governed by fear cannot value freedom.
 
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