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Import Macromedia Freehand Paths To Inventor 10

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DrVictorJericho

Industrial
Aug 30, 2005
3
Yes I know that Macromedia Freehand is not for designing mechanical devices but it was all I had at the time. Anyway I have 2D mechanical style line drawings for a device that I drew up in Freehand MX and I need to take all of the paths from Freehand and somehow import them into Inventor 10 as a sketch so I can make them into parts. The only thing I can do so far is export the Freehand files to Adobe Illustrator and then export them from Illustrator to .DXF or DWG. files which I can then open in Inventor. So I'm sitting here looking at Inventor with my imported drawing on the screen as a sketch. But Inventor does not recognize the imported path correctly. It thinks it is not closed or something. So when I try to close it or move any of the points all of the curves on the path become distorted. If I try to change the points handle type Inventor crashes.
Does anyone know a better way to go from Freehand paths to Inventor sketch?
Thank you -
 
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