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Learning surfacing

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bgm

Mechanical
Joined
Dec 29, 2005
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1
Location
US
Any advice or suggestions on learning surfacing, book titles, authors, etc? What I know about surfacing has been obtained by trial and error and a lot of tube-time. I have been able to create some complex geometry for molded plastic components but I would love to have a better understanding of the quilt/surface functions and features. My employer is running ProE 2000i and there is not a lot of potential for upgrading. They may pay for a training class - would learning surfaces on the new version of Pro be applicable to the older version I am using?

thanks
 
Not really on topic, but ...
If I was serious about learning surface modeling (nuthin' to it; you just think in faces vs. boolean solid features) I'd go one of two routes; Rhino (you'll have to, or at least have the opportunity to, learn something about NURBS which will be more or less applicable to any program) or get Pro/E Personal Edition (with current Pro/Surface and ISDX, I believe). I think the Rhino route is good, as once NURBS are better understood figuring out what some program specific function is doing is a little easier. Any way you go about it you'll be investing a lot more "tube time". `;^)
 
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