Other than the CG Toolkit (China license only), does anyone have a good method for modeling gears in NX? I'm trying to create a set of bevel gears and can't find a good way to do this. I've tried using a GRIP function but that only gives the tooth profile, not an actual solid. This would also require me to make a new part every time a design parameter changed (diameter, thickness, number of teeth, etc.) Is there another GRIP out there or something that creates a solid gear based off user inputs and can easily be edited afterwards?
Attached is an image of the resulting attempt using the current GRIP.
Attached is an image of the resulting attempt using the current GRIP.