DrBwts
Mechanical
- Nov 4, 2012
- 297
Hi,
I have a UMAT that keeps track of damage over time for solid hex elements in a square target.
I am bombarding this target with randomly shaped particles at random velocities.
So far this has been implemented for 1 particle, so far so good!
I would like to continue bombarding with more particles but I am in no way concerned with the time evolution of a particle once it stops interacting with the target.
Is it possible to delete a particle during simulation or would I have to stop the simulation, delete the particle & then restart?
If the latter then, is it possible to retain the stress state in the target mesh?
Thanks
Nic
I have a UMAT that keeps track of damage over time for solid hex elements in a square target.
I am bombarding this target with randomly shaped particles at random velocities.
So far this has been implemented for 1 particle, so far so good!
I would like to continue bombarding with more particles but I am in no way concerned with the time evolution of a particle once it stops interacting with the target.
Is it possible to delete a particle during simulation or would I have to stop the simulation, delete the particle & then restart?
If the latter then, is it possible to retain the stress state in the target mesh?
Thanks
Nic