DLH81
Mechanical
- Jun 2, 2010
- 42
This is a bit of a generic question, but I'm wondering if anyone has developed some best practices for putting in edge blends in NX. I'm using NX 8.5.
I'm asking because it seems that putting in blends is the most finnicky part of creating a model. For example, in creating a complicated casting model, it can take as long or longer to add the fillets in as it did to create the solid model. It seems to depend a lot on the order you put fillets in, or selection filters (single curve, tangent curves, etc.), and probably other factors I'm not aware of. I'm hoping someone might have come up with some general tips on adding edge blends in NX that they might be able to share.
Again, this is also a very generic question because I don't necessarily want a solution to one particular issue, but something to help our modeling practices going forward.
Thanks in advance for any help.
I'm asking because it seems that putting in blends is the most finnicky part of creating a model. For example, in creating a complicated casting model, it can take as long or longer to add the fillets in as it did to create the solid model. It seems to depend a lot on the order you put fillets in, or selection filters (single curve, tangent curves, etc.), and probably other factors I'm not aware of. I'm hoping someone might have come up with some general tips on adding edge blends in NX that they might be able to share.
Again, this is also a very generic question because I don't necessarily want a solution to one particular issue, but something to help our modeling practices going forward.
Thanks in advance for any help.