makubex
Mechanical
- Feb 10, 2011
- 4
I'm putting together an assembly drawing of a part in which there are several smaller items being assembled inside of a cylindrical tube with openings on two sides.
I'd like to show an exploded isometric view of how the parts go together inside of the cylinder, but that would require somehow "breaking some material" out of the view.
I had imagined that I could make an Iso view and then view dependent edit to remove the curves/surfaces that were obstructing the parts that I wanted to display, however the iso just displays white space where those surfaces used to be rather than the items that lie behind it.
If there's no other way, I could always display the hidden lines, project them into the view as sketch lines, and trim/extend as needed, however the parts are pretty complex and this would take several hours to accomplish. Not to mention, I feel like this functionality must exist somewhere in NX already, and I'd just be wasting time on something that could be accomplished much more simply.
I tried playing with "break out section" and "broken view" however those commands seem to be tailored towards standard 2D views rather than isometric.
I'd like to show an exploded isometric view of how the parts go together inside of the cylinder, but that would require somehow "breaking some material" out of the view.
I had imagined that I could make an Iso view and then view dependent edit to remove the curves/surfaces that were obstructing the parts that I wanted to display, however the iso just displays white space where those surfaces used to be rather than the items that lie behind it.
If there's no other way, I could always display the hidden lines, project them into the view as sketch lines, and trim/extend as needed, however the parts are pretty complex and this would take several hours to accomplish. Not to mention, I feel like this functionality must exist somewhere in NX already, and I'd just be wasting time on something that could be accomplished much more simply.
I tried playing with "break out section" and "broken view" however those commands seem to be tailored towards standard 2D views rather than isometric.