martinvrlik
Mechanical
- Jul 28, 2004
- 2
Hi guys!
My company is currently moving to Unigraphics NX2 according to the mother company. I allready installed UG on 3 workstations, and every had a same problem: if the size of part is bigger than approx.200mm, the graphics becomes corrupt in a strange way. It seems like there is invisible "cutting plane", which cuts bigger parts, so I can look into the solid like into thin feature (shell..), the part of model which exceeds this invisible "cutting plane", is completely not displayed. When I turn model, it is dynamically cutted. UG is practically unusable with this bug. I allready tried 3 different subversions of NX2, graphics cards Geforce FX5200 and Radeon 9600PRO, different driver versions and packs (Forceware, original NX drivers..). The technician in my mother company says that Nvidia cards were recommended by EDS, so I dont know.. I know these are low budget ones, but mother company seems to have not such a problem with same hardware..
any ideas? please help...
Martin Vrlik
design engineer & IT administrator
My company is currently moving to Unigraphics NX2 according to the mother company. I allready installed UG on 3 workstations, and every had a same problem: if the size of part is bigger than approx.200mm, the graphics becomes corrupt in a strange way. It seems like there is invisible "cutting plane", which cuts bigger parts, so I can look into the solid like into thin feature (shell..), the part of model which exceeds this invisible "cutting plane", is completely not displayed. When I turn model, it is dynamically cutted. UG is practically unusable with this bug. I allready tried 3 different subversions of NX2, graphics cards Geforce FX5200 and Radeon 9600PRO, different driver versions and packs (Forceware, original NX drivers..). The technician in my mother company says that Nvidia cards were recommended by EDS, so I dont know.. I know these are low budget ones, but mother company seems to have not such a problem with same hardware..
any ideas? please help...
Martin Vrlik
design engineer & IT administrator