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Paper space viewports 1

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proinwv2

Mechanical
Mar 12, 2003
145
I find that the "border" of the viewport in paper space, will plot unless it is expanded to outside of the paper itself.

This isn't a big issue, just really curious if there is another way to do this.

ACAD 2006

Thanks

Paul Ostand
 
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Put the viewport on the defpoints layer or another layer that is set to non-printable.

Zuccus
 
Hi

I always make a layer called Viewport and put all viewports on it, and not to print the border just freeze it. That way you can have a number of viewports on the same layout and at different scales if you want. With the viewports set like this you can change from MS to PS and back by double clicking in or out of the viewport. Also you will see when the cursor changes as it passes over the viewport so you can select PS, outside the viewport, which is where you should be putting your text and dimensions.

Hope this is some help.
 
Hi

I missed out the point of just making the viewport you make just the size of the view you want unless you are using the preset selection and of course you can make the viewport border a distinctive colour.
 
I'd like to add on Taffcad suggestion, I make a layer called 0-VP ...with the zero up front it'll be listed in the layer callout up front and you won't have to pan thru all the layers to get to it & turn it off and on. I don't like to use defpoint layer ...it's not immediate apparent that anything on this layer will not be printed out ...when you are looking at the dwg. file. I also make 2 other layers 0-KEY & 0-ML. 0-KEY is an exact copy of the viewport in the model space, I normally keep this layer turned off, but IF you need to regenerate the viewport for any reason, you can exactly copy it again ...also good for referencing other viewport in the model. The 0-ML is a matchline in paperspace. It would be nice to use different linetypes on the viewport edge, but since you can't I use this 0-ML layer. And again with the zero up front it's listed where it's easily turned off or on. My $0.02 anyway! ...Mark
 
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