treddie
Computer
- Dec 17, 2005
- 417
Hello all.
I have this helmet bubble that I built from a VSS. But due to its odd shape, there was no way to terminate the bubble cleanly at the top. So an irregular hole is at the very top. I sliced the top just slightly larger than the hole with a cut so that at least the irregular hole was 2-dimensional. I can fill that hole boundary to make it a flat surface, but so far have not found a way to create a smooth patch to satisfactorily follow the bubble tangencies all the way to the apex of the bubble. In other words, I thought maybe I could apply a freeform blend to the flat surface, but the problem there is that the freeform surface that results does not terminate on the irregular hole boundary; it becomes a warped mesh rectangle instead that floats over the hole.
I also tried Edit>Extend, but that only allowed me to extend the bubble surface about .2 inch. My hole is a good 1 inch across.
Is there any procedure that works to fill up irregular (or even symmetrical) holes in geometry in ProE? A mesh would be fine I suppose, but at least a mesh whose boundary points land on the hole boundary.
Thank you very much,
treddie
I have this helmet bubble that I built from a VSS. But due to its odd shape, there was no way to terminate the bubble cleanly at the top. So an irregular hole is at the very top. I sliced the top just slightly larger than the hole with a cut so that at least the irregular hole was 2-dimensional. I can fill that hole boundary to make it a flat surface, but so far have not found a way to create a smooth patch to satisfactorily follow the bubble tangencies all the way to the apex of the bubble. In other words, I thought maybe I could apply a freeform blend to the flat surface, but the problem there is that the freeform surface that results does not terminate on the irregular hole boundary; it becomes a warped mesh rectangle instead that floats over the hole.
I also tried Edit>Extend, but that only allowed me to extend the bubble surface about .2 inch. My hole is a good 1 inch across.
Is there any procedure that works to fill up irregular (or even symmetrical) holes in geometry in ProE? A mesh would be fine I suppose, but at least a mesh whose boundary points land on the hole boundary.
Thank you very much,
treddie