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Photoworks - Settings for parts underneath a semi-Transparent part? 2

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SBaugh

Mechanical
Mar 6, 2001
6,685
Looking for an anwser, maybe one of you have found an answer to this.

I'm looking for someone that has done some photoworks renderings of a semi-transparent part that has parts inside it (or underneath) and can see the detail of the part inside?

I need to know what settings they used to see the part. When I render the model I get a silhouette of the model on the inside. The semi-transparent part looks good but not the part underneath.

Example - Hollow Sphere with a detailed part on the inside.

TIA,

Scott Baugh, CSWP [borg2]
CSWP.jpg

faq731-376
 
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Right. I had this happen, too.

I think you need to overcome this through some settings in PhotoWorks Options. I haven't done this yet, but I think the settings under the Document Properties tab, Ray Tracing needs to be set to get proper rendering back through the transparent part. Probably the Depth Settings for Reflections and Refractions need to be at least 2 and 1, respectively.

If that fails, contact Brian Hill at bxhdesigns. He's a rendering Jedi and should have the solution.




Jeff Mowry
Industrial Designhaus, LLC
 
It is the raytracing depth settings that control this. I believe there is alos the same sort of question at the SolidWorks discussion forums. Brian Hill gave more information there.
 
Also possibly setting the transparent object to - No Shadow...

In pov-ray thats a object switch, not sure in PW.
nick
 
This does explain a lot. I didn't even think to look at the master of animation and Photoworks renderings (next to Brian Hill).

Thanks CorBlimeyLimey and all who replied. I tried all your ideas, but I couldn't get them to work out.

I have to now take Mike Wilson's models apart and see how he made it.

Best Regards,

Scott Baugh, CSWP [borg2]
CSWP.jpg

faq731-376
 
Scott

This was taken from the SolidWorks discussion site. It deals with the engine rendering on Brian Hill's site. He is explaining how he achieved the contour and transparent look of the engine.
The following is comes from Brian.

"This seems to be a popular question, perhaps I should create a tutorial on this... hmmmm. Anyway, here is the quick explanation of how to do this effect:

1. On the PhotoWorks, Options, Advanced tab set it to render with Model and Contours.

2. Select all of the objects that you would like to appear 'transparent' (like the engine block in my image) and apply a simple plastic material to them. On the 'Illumination' tab of this material set the transparency to completely transparent.

3. In the scene editor set the shadows in the scene to 'Transparent'

4. Render - you should be able to see the beginnings of the effect now.

5. If you notice black regions appearing in your render that shouldn't be there, go to the PhotoWorks, Options tab and increase the number of Refractions calculated by mental ray - and then re-render.

That should do it. Let me know if you have any problems.

-brian
 
You must all be talking PW2. It seemed to function fine in the original vintage PW (well, within its other limitations that is...) Very interesting stuff as I have not had opportunity to ding with the new stuff yet and we model complex lenses and even CRT's sometimes.

I was - and he did. So at least I didn't get coal.....
 
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