Is there a way to specify or flip the direction of a plane in swx? The reason I ask is I created a library feature that I place on a plane and extrude up to next (the feature is a simple, round boss). If I place the feature on the "top" plane I get an error (“Unable to create library feature with selected features”). If I create a new plane by rotating the top plane 180deg the library feature creates and I don't get the error. Any ideas?