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Pro E WF 4 Publish, using one solid model to design another

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lardman363

Automotive
Feb 8, 2013
173
I am a seasoned CATIA V5 user, I completely understand how to share published geometry among files. Currently I am using PRO E WF 4 to design a dual-shot plastic molded part. I have the first part designed. I need to use geometry from the first solid model to create the second part (plastic over-mold). I would like to publish my model at a rolled back state (which I figured out how to do), reference it into my second model (figured that out too), add thickness to the model (no clue), then reuse the published model as a cutter to remove the volume of the first part (so the 2 parts fit together well, no clue how to do this either).

Is there any good way to do this? It is so simple in CATIA V5 but seems impossible in Pro E.

Any help would be appreciated!
 
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I would just copy the surfaces from the first model into the second model and thicken.

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The Help for this program was created in Windows Help format, which depends on a feature that isn't included in this version of Windows.
 
I am not sure how to copy the surfaces from the first part. It is a solid model. How do I extract those surfaces?
Thanks.
 
You just pick one surface, right click and select solid surfaces from the pop up menu. This will select every single surface of the part. Alternately, you can use the control key and pick as many surfaces as you want rather than picking them all. You can make these a copy geometry if you want.

Once you have the surface(s) copied over you can select them and pick edit/thicken.

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The Help for this program was created in Windows Help format, which depends on a feature that isn't included in this version of Windows.
 
Dgallup, Many thanks for your help:) I have another noob question for you, is there a way to chain tangent faces while adding draft?
 
Apparently you cant publish out of part 1 while it is in a rolled back state. Part 2 blew up when I updated part 1. Have to look into how to make it unlinked to part 1 or create a 3rd part (part 1/2:) to design half of part 1 (up to the rolled back state) and feed part 2. <sigh>
 
There two approaches when copying surface from one part to another.
If you copy surfaces directly in the assembly the copied surfaces would update continuously.
If however you copy the surfaces first in the part at a particular state they will not update. You then can copy these to the other part in the assembly or using publish. This way the copied geometry would be in a particular place in the model tree. The y will change if you insert features before them.
 
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