FrankCorona
Mechanical
- Nov 28, 2005
- 2
Just a quick welcome and background as this is my first post after having lurked for a couple of weeks while finding some useful information. I have only been on Solidworks for 3 weeks now but want/need to take it as far as I can. I am working on a fairly ambitious first project of building a motorcycle in Solidworks and building a photoalbum of renders once it is done.
My question pertains to Photoworks and how people may render weld beads in it. In its default state, Solidworks applies a nice looking "lapped" weld texture to a weld feature, which is more than good enough for what I am doing, but does not retain that texture into Photoworks rendering. Do I need to build a new texture/decal and bring that into the Photoworks and apply it to surfaces or is there a pre-built way of doing this that I am missing in my inexperience?
My question pertains to Photoworks and how people may render weld beads in it. In its default state, Solidworks applies a nice looking "lapped" weld texture to a weld feature, which is more than good enough for what I am doing, but does not retain that texture into Photoworks rendering. Do I need to build a new texture/decal and bring that into the Photoworks and apply it to surfaces or is there a pre-built way of doing this that I am missing in my inexperience?