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restrictions with rigid bodies in flexible dynamic simulations

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aetherTap

Mechanical
Joined
Jul 11, 2006
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37
Location
US
Hi everyone,

First of all, I'm working in Workbench...

I'm modelling an impact where I am colliding a 3000lb shock test hammer with a 4000+ assembly. I am not concerned with the deformation of resonance of the hammer, but I have modelled it anyway. I modelled it to reflect its weight and the impact surface geometry.

If I set the hammer to be rigid, i cannot set a valid contact point with the assembly. If I model the hammer to be flexible, I would imagine it will add to the computation time. Do you have any suggestions for such a simple dilemma?

Instead of modeling the hammer, I could assign a point mass of 3000lb, but what would I create for its geometry? With this method, I would run into the same problem, no?
 
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