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show borders/visu. Modell view setting / for what use

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uwam2ie

Automotive
Jul 11, 2005
1,008
Another why should I use ... for what use is this setting:
Preferences->Visualisation->tab Names /Borders
the show border setting in Model View Setting Field.
Why and for what do I use those borders?
I've seen the border in the grapic area but what to use???
thx in ad
 
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This is really left over from the days when there was no dynamic graphics and you had to use software to change the orientation of a view. At that time many users worked in multi-view layouts (which we still support) so that they could see the changes in the other views as they were being made and you could switch the work view from one view to another so that you could select curves and so on. Anyway, if you didn't display the view boundaries sometimes you might not know if there was a view there, because if you go back even further, there was a time when you could make these views any size that you wanted and could place them anywhere you wished on the screen (similar to what can be done today in a drawing), therefore having the boundaries and the names displayed was very helpful.

However, with the advent of pre-defined layouts and dynamic graphics, fewer users needed to see where view boundaries were or even their names, although some legacy users still like to know what view they're working in so view names are still popular with some people.

John R. Baker, P.E.
Product 'Evangelist'
NX Design
Siemens PLM Software Inc.
Cypress, CA
 
thank you John,
that was all I want to know,
for myself I use the view name display in the graphic area.
... the modeling view borders are damaging my 2d exchange
thx again
 
Layouts with multiple views became yesterday's tool ages ago for most applications, but I still have one use for them and with the bigger screens we're using these days it is all the better. One of the hardest things you can ever try to do is to pull points in a surface to chase a highlight that you're not looking at from the right angle. It is easier to orient the model sideways and pull at the point any direction except in and out of the screen relative to the viewer. But to see the effect you often need to be looking from the worst direction that you could pull the point and maintain control. That's where two views side by side become invaluable.

Best Regards

Hudson
 
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