supradude001
Civil/Environmental
- Dec 1, 2013
- 2
Dear all,
I have been working on the simulation of a single train wheel rolling along a segment of rail. I have the contact between wheel and rail set up as surface to node with wheel having the master surface and rail having the slave nodes; and the contact property being frictional in tangential direction and "hard" contact using augmented langrange enforcement method in normal direction.
I rotate the wheel by means of applying both translational and rotational speed to a reference point located at the center of the wheel with the software defined "instantaneous" amplitude (I got the translational speed by multiplying the rotational speed with the radius of wheel). The reference point is connected to the wheel using rigid body constraint. The rolling speed I am trying to achieve is anywhere between 30-60 mph.
However, what I saw from the output database is that there are stress concentration resides on the rail at couple points even if the wheel has passed these points. Moreover, the normal contact force I saw from the history output is much larger than the vertical axle load I applied to the reference point, and there are severe fluctuations to the normal contact force.
I suppose this was because the wheel wasn't dynamically stabilized before reaching its full speed so it vibrates vertically. Then, I fixed the vertical dof to a small value so that the vibrations can hopefully be eliminated while a normal contact force can still be generated based on this vertical deflection value I defined. However, I am stilling seeing squiggly behavior in normal contact force curve which I am not sure what I could possibly attribute it to.
So my questions are:
Why am I getting severe fluctuations in normal contact force?
Am I using the right approach to accelerate the wheel? or there is a better way?
PS: I have also tried to use coupling constraint to connect to reference point to the wheel, but that wouldn't allow me to apply a translational speed at the same time which means the acceleration is limited by the coefficient of friction at the wheel-rail interface.
Any input would be extremely appreciated!!!
Thank you
I have been working on the simulation of a single train wheel rolling along a segment of rail. I have the contact between wheel and rail set up as surface to node with wheel having the master surface and rail having the slave nodes; and the contact property being frictional in tangential direction and "hard" contact using augmented langrange enforcement method in normal direction.
I rotate the wheel by means of applying both translational and rotational speed to a reference point located at the center of the wheel with the software defined "instantaneous" amplitude (I got the translational speed by multiplying the rotational speed with the radius of wheel). The reference point is connected to the wheel using rigid body constraint. The rolling speed I am trying to achieve is anywhere between 30-60 mph.
However, what I saw from the output database is that there are stress concentration resides on the rail at couple points even if the wheel has passed these points. Moreover, the normal contact force I saw from the history output is much larger than the vertical axle load I applied to the reference point, and there are severe fluctuations to the normal contact force.
I suppose this was because the wheel wasn't dynamically stabilized before reaching its full speed so it vibrates vertically. Then, I fixed the vertical dof to a small value so that the vibrations can hopefully be eliminated while a normal contact force can still be generated based on this vertical deflection value I defined. However, I am stilling seeing squiggly behavior in normal contact force curve which I am not sure what I could possibly attribute it to.
So my questions are:
Why am I getting severe fluctuations in normal contact force?
Am I using the right approach to accelerate the wheel? or there is a better way?
PS: I have also tried to use coupling constraint to connect to reference point to the wheel, but that wouldn't allow me to apply a translational speed at the same time which means the acceleration is limited by the coefficient of friction at the wheel-rail interface.
Any input would be extremely appreciated!!!
Thank you