ChaseWichert
Mining
- Jan 4, 2012
- 147
NX 8.5.2.3
I am trying to figure out the best way to model a complex sketch that can either be modeled solely in the sketch, IE creating part of the sketch and patterning it 112 times creating a complex sketch, and I get a warning that it could cause the sketch to solve slowly, or create that one instance, revolve it as a solid, then instance it 112 times then join them all as one body. The key thing is that I need to change the overall length of the finished body, think accordion. So I want it to update as fast as possible. What would be the best way to model an accordion?
Thanks,
Chase
NX 8.5.1.3
I am trying to figure out the best way to model a complex sketch that can either be modeled solely in the sketch, IE creating part of the sketch and patterning it 112 times creating a complex sketch, and I get a warning that it could cause the sketch to solve slowly, or create that one instance, revolve it as a solid, then instance it 112 times then join them all as one body. The key thing is that I need to change the overall length of the finished body, think accordion. So I want it to update as fast as possible. What would be the best way to model an accordion?
Thanks,
Chase
NX 8.5.1.3