GTMule
Automotive
- Nov 20, 2002
- 21
Still working on modeling the rear end of a race car. Well, all those suspension bits are connected with rod ends, and balljoints. Modeling all of this is not a problem, but, I cna't seem to get it properly constrained such that I can move it all around, and check for interference at different levels of suspension travel. BAsically, wht's happening is that, when I use "move component" with the interference detection set to keep the parts form existing in the same space. This works to some extent, but sometimes, it fails, and the sphere part of the bearing will jump out of the race. There's probabally some simple solution to this, but I don't know what it is. I'd appreciate any help on this, or a lonk to a site explaining it, or....something
Thanks
Chuck Boulware
Thanks
Chuck Boulware