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Tapped or NPT holes on curve surface

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overkill04

Mechanical
May 9, 2005
93
Hi all.

What is the best way to created a threaded feature which starts on a curved surface and cuts into a solid.

I tried creating a surface tangent to the solid and then create a sketch point to use as my center point for the hole. But I get an error that says something about the sketch point not being fully constrained, even though my sketch point is fully constrained?

Does solid works need a flat surface to create threaded holes?
 
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CorBlimeyLimey,

I read the FAQ over, the 2D part does not apply to a HW feature on a curved surface. The sketch will always be 3D. I see you edited it today, what changes did you make?

SA
 
I just noticed that the cross-referenced faq at the bottom referred to the same faq.

[cheers]
 
SolidAir ... thank your for pointing out the 2D/3D discrepancy in the faq. I have corrected the headings and added an explanation.

[cheers]
 
From a practical standpoint you may want to consider making a flat for the NPT thread. I put a pipe tap into a cylindrical surface once. I was encouraged by our assembly technicians to avoid that practice in the future. It makes it more difficult to get a good seal, especially if you're trying to put brass fittings into a steel part.
 
I concur with handleman. Don't put NPT's on curved surfaces. You are depending on the first 3 to 4 threads to make the seal, and if it is on a curved surfaces, you lose almost all of them. Also, it's a harder to start threading something into any thread on a curved surface, especially NPT's.



Matt
CAD Engineer/ECN Analyst
Silicon Valley, CA
 
CorBlimeyLimey,

My intent is to not sound critical but why include the following at all?

FAQ559-1150 said:
The difference between the Pre and Post selection methods is the type of sketch produced for the Point placement;
Pre with a planar surface --> 2D sketch
Pre with a non-planar surface --> 3D sketch
Post with a planar or non-planar surface --> 3D sketch

The FAQ, after all, is about putting a Hole Wizard feature on a cylindical face (I believe it also applies to any non-planer face as I have put hole wizard features in spline faces and ellipse faces the same way). A user will not be selecting a planer surface so you will never get a 2D sketch. I feel this information could be confusing to a new user and should be taken out. Is this correct or am I missing something? Maybe I am the only one confused?

SA
 
It's just a little snippet of related information I found interesting so thought others might. If others let me know they find it confusing, I will gladly remove it.

[cheers]
 
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