mag00n
Mechanical
- Apr 7, 2010
- 47
My issue is that when im navigating within the environment UG is not detecting or reading my mouse's scroll wheel input for zoom in/out. Weird thing is that sometimes if I make a short quick sweep with the wheel it will zoom ever so slightly but then stop and it wont react to any more wheel action the rest of the session.
As far as UG as a whole... every other dialogue screen with a scroll bar the mouse scroll works flawlessly. All other programs (Mastercam, BobCad, and Mechanical Desktop) the mouse is fine.
The mouse in question is a Microsoft wireless mobile mouse 4000 WITH latest drivers installed.
NOTE: This is on my laptop running windows 7 x64 UG NX 6.0.4.3
If I plug the mouse into my workstation running windows xp x64 within the same version of UG, there are no issues.
SO why would the mouse start to want to work within the 3D and then stop? ANd also, why would the mouse work fine in every other aspect of the program but not in the 3D?
Any help would be awesome guys, zooming in and out with spaceball alone is getting frustrating and slow.
As far as UG as a whole... every other dialogue screen with a scroll bar the mouse scroll works flawlessly. All other programs (Mastercam, BobCad, and Mechanical Desktop) the mouse is fine.
The mouse in question is a Microsoft wireless mobile mouse 4000 WITH latest drivers installed.
NOTE: This is on my laptop running windows 7 x64 UG NX 6.0.4.3
If I plug the mouse into my workstation running windows xp x64 within the same version of UG, there are no issues.
SO why would the mouse start to want to work within the 3D and then stop? ANd also, why would the mouse work fine in every other aspect of the program but not in the 3D?
Any help would be awesome guys, zooming in and out with spaceball alone is getting frustrating and slow.