thixoguy - all my systems are HD2 license scheme. With this I do not have surface volumes. As for the design aspect, all mold components are 3d solid based. The part and seal off are a surfaced item. I agree with Solid7. Once we have obtained a core/cavity part we join core and seal off, cavity and seal off. From here we split in Part Design, a solid block for each half of the tool. These blocks are setup as an assembly. The remaining items are added using solid based features. You could use just surfacing to accomplish the same result visually, but downstream knowledge is not there. We have a default tool assembly with common components in place (adjustable via parameters).
If you look at core surface development, I generally surface it with most attachment features add to the closed solid.
Regards,
Derek