oharag11
Mechanical
- Jun 18, 2015
- 42
I'm new to UG/NX having come from using SolidWorks. I have been using NX 7.5 for 2-3 weeks. Seems somewhat similar to SW. Though I have noticed some issue with Exploded Assemblies.
Issue 1:
I have some parts Suppressed in a Arrangement. When I go to add an Exploded View these components will reappear on the screen - though they are still suppressed. I can not select them on the CAD screen. If I unexplode the assembly the parts disappear.
A solution is to turn them back on - click the check box to hide them from view, and then resuppress them in the arrangement. Any thoughts on why this is happening.
Issue 2:
Another issue with Exploded views - for some reason my constraints on one part are not maintained during explode. So in unexploded the part is rotated out of the way. During explode it rotates 180 degrees. I have arrangement specific constraints for this part. I have tried to add a ton of constraints to try to force the part to stay in position - distance mates to a face are not maintained - the face just rotates and the distance is increased. I tried perpendicular - again doesn't matter. The only thing I can think of is Fixed - though I'm a bit concerned with fixed constraints.
Any thoughts?
Issue 1:
I have some parts Suppressed in a Arrangement. When I go to add an Exploded View these components will reappear on the screen - though they are still suppressed. I can not select them on the CAD screen. If I unexplode the assembly the parts disappear.
A solution is to turn them back on - click the check box to hide them from view, and then resuppress them in the arrangement. Any thoughts on why this is happening.
Issue 2:
Another issue with Exploded views - for some reason my constraints on one part are not maintained during explode. So in unexploded the part is rotated out of the way. During explode it rotates 180 degrees. I have arrangement specific constraints for this part. I have tried to add a ton of constraints to try to force the part to stay in position - distance mates to a face are not maintained - the face just rotates and the distance is increased. I tried perpendicular - again doesn't matter. The only thing I can think of is Fixed - though I'm a bit concerned with fixed constraints.
Any thoughts?