ran13
Aerospace
- Dec 14, 2001
- 11
How would I pass a plane through a 3D surface, get an intersection line, and extract say 500 x,y,z coordinates from the line which in this case would be some spline? I know how to get the intersection line but getting the points is something else.
This is fairly easy in UG but I don't know how in Solidworks.
This is fairly easy in UG but I don't know how in Solidworks.