I aim for low patch-count for all the reasons Toost mentioned and also because patch-count tends to increase as each additional feature is created. If I start a design with a multi-patch surface and I need to use that surface to create another surface, I can guarantee the second surface will be...
Thanks for the tips, all. I'm using NX 1867. It might also be useful to mention that I have my tolerances cranked way up, 0.0004 for Distance and 0.01 for Angle (ips units) based on company surfacing best practice yadda yadda.
Styled Corner is a really good suggestion, I've used Blend Corner...
Normally I'm not overly concerned with patch count (within reason), what really drove this issue was that my Studio Surface/Mesh Surface was pulling out from the original curves which is causing a Trim failure.
Where patch count comes in; it is possible to make this a single-patch feature...
I've been a long-time lurker on these forums, and have learned a LOT from you all over the years. I've come across this problem a number of times and have thoroughly stumped the other designers I work with, so thought I'd query The Brain Trust.
I have a pretty simple corner between three...