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  1. mburlone

    rotational acceleration input in Patran

    Hi Thiet, The method you described will move the component like you want assuming there are no other constraints, however you will not obtain stress or strain values since there is no relative displacement of the nodes in the component.
  2. mburlone

    rotational acceleration input in Patran

    Hi Vomi1, Step 1: Create a cylindrical coordinate system at the center of rotation with axis 3 oriented along the rotation axis. Step 2: Create a spatial field with respect to that coordinate system where the second component (tangential component) = 1*'r ('r is the distance to axis 3 of the...
  3. mburlone

    Spring preload F=k*x+F_0

    Hi Coach, I too am looking to include springs with preload. In Nastran, you can define a CBUSH1D element, and then reference a table for force vs. displacement. If in the table zero displacement equals non-zero force, then you have a preload. Only problem is, I can't figure out how to make...
  4. mburlone

    How do I specify bar orientation with a vector other than Coord 0?

    Hi all, When I go to input properties for a General Section Beam (CBAR), I would like to specify the bar orientation using a vector with respect to Coord 1. However, even after changing the Default Coordinate Frame, along with the analysis and reference coordinate frames of the nodes, the...
  5. mburlone

    Part Model Family Table & Assembly Level Family Table

    Sweet, that answers my question back on August 16 that didn't receive any responses. Another star for you.
  6. mburlone

    Wildfire drawing dimensioning settings? (hard to grab and drag)

    Try checking your grid_snap option and making sure it's set to "no". Maybe the reason you can't move items is because they're trying to snap to a really wide grid.
  7. mburlone

    Can instances in an assembly family table specify component instances?

    I have a component with several instances as part of an assembly. Is it possible to make several instances of the assembly that use a different instance of the component? Thanks, -mburlone
  8. mburlone

    pro_format_dir help

    Hi Brandon, There should be a folder in the installation directory labeled formats and another folder labeled templates. These folders should contain what you are looking for. For example, on my computer the format files are located in C:\Program Files\proeWildfire 3.0\formats and the...
  9. mburlone

    Bringing an assembly coordinate system to individual part

    Hi All, If I have a component in an assembly, is there a quick way to create a new coordinate system at the component level such that the new coordinate system coincides with the assembly coordinate system? Thanks
  10. mburlone

    Creating a full scale color image

    Thanks justkeepgiviner, I looked into it some more and found out that in wildfire 3.0 (I had been using 2.0) that you can make colored images in drawing mode. I created an account with ptc.com and downloaded the upgrade to wildfire 3.0, and made the scaled color images in a drawing.
  11. mburlone

    Creating a full scale color image

    Hi all, I would like to print colored images of front, left, and top views of an assembly to paste onto a box representing its volume. However, this requires that 1 inch of the printed color image is equivalent to 1 inch of the model. When I save the assembly to a jpeg or tiff, the image size...
  12. mburlone

    export a complex assembly to solid body part

    Hi saneryin, When you choose the "Save a Copy" option, if you scroll down in the Type drop down menu, there should be an option called Shrinkwrap. Choose Shrinkwrap, then select OK. The dialog box that opens up has an option called Merged Solid, which takes an assembly and makes it a single...
  13. mburlone

    Knurled surface

    Hi danoo, If you go to view > color and appearance, the appearance editor dialog box opens. From here you can add a new appearance (click on the plus). If you select the Map tab, you should see options for bump, color texture, and decal. Click on the white square in the bump section, and the...
  14. mburlone

    Any way to change the default density

    Perhaps a mapkey is the way to go on this one. Go to Tools > mapkeys and click the button labeled New. You can use any key sequence (like your initials or jjax), and can name it something like assign_steel_density. Now hit Record, and go through the steps of assigning a new density (Edit >...
  15. mburlone

    Changing Line Weight

    1. Go to Tools > Options 2. In the option text bar type "pen*_line_weight" and hit find 3. Set the values of the different lines from 1 (thinnest) to 16 (thickest) 4. Click Add/Change, then Apply Hope this helps -mburlone
  16. mburlone

    Thread dimensioning

    In drawing mode, go to View > Show and Erase... Under Type, select the note button (an arrow with the text ABCD next to it) Select Show by Feature and View, then click the threaded hole.
  17. mburlone

    Creating Datum Curve from edge of complex curved surface

    If you would like to create a datum curve based on the edge of a helix, perhaps you can make the datum curve from an equation. Create a coordinate system at the base of the helix with the z-direction oriented along the axis of the helix. Go to insert > model datum > curve and select "from...
  18. mburlone

    Crash while saving large files (programed)

    Hi kgrzebien, When you have the large assembly open, go to view manager and create a simplified rep that includes only a fraction of the components of the assembly (the fraction size will depend on how much you can save before your computer crashes, but let's say for now it's 1/3). Then go...
  19. mburlone

    Un-highlighting model/edges

    Hmmm, there doesn't seem to be an unhighlight option, but I've found a way to unhighlight the edges without having to save, erase, and reopen: Left click a view whose modified edges have been highlighted, then go to edit > properties. If the view is a general view and has no parent views...
  20. mburlone

    ProE Graphics Question

    Hi TCGT, There are a couple of things that may be causing this problem. Select "View" in the menu bar then choose Display Settings > Model Display. Select the Edge/Line tab and set the Edge Quality to Very High. You may also want to try selecting "Edit" in the menu bar then choose "Setup"...
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