Hi, I've discovered that the "Assembly Cut" command allows you to subtract through multiple components. The only drawback is every component to be cut needs to be a component, not modeled in the part file where the cut is taking place.
After calling GTAC I've discovered that in addition to the renders "True Shading", "Advanced Studio", "Ray Traced Studio", there is also "High Quality Image". None of these have been able to produce the render accuracy I am looking for, but I believe it is possible based on images on the NX...
Hi Toost, the "falloff on inside edges" I'm speaking of is a fairly subtle effect, I'm just worried its absence indicates NX has global illumination turned off somehow.
Here are 3 shots illustrating the falloff.
Blender Cycles: Shows a subtle darkening around the base of the flange, as well...
Hi, I'm trying to do some product renderings in Ray Traced Studio in NX10, but I'm having trouble achieving realistic shadows.
In the past I've used the Blender Cycles render which uses full global illumination and produces realistic shadows calculated using all geometry in the scene (as in...
Hi, I'm trying to create a graphic that will require several groups of bodies to have unique sections (if that makes sense).
I'm able to achieve some of what I want with the "PMI Section View" and a group, but this appears to only work for 1 section, and does not work with the fancy rendered...
I'd like to lock the NX camera so the z axis is always pointing up on the computer screen. In film making the condition I'm trying to avoid is called a "canted" camera.
In Solidworks the command is called "rotate about scene floor". Does anyone know the NX equivalent?
Thanks!
Thanks Updraft! I am new to solidworks (coming from NX where there are no assemblies). I'll look into in context editing, and go though some of the tutorials.
Thanks again!
Hi, I'm trying to insert Part A (a bike frame) to drive geometry in Part B (a cargo box for the bike) using Insert Part. This seems to work, but the front plane of Part A is offset from the front plane inside Part B for some reason.
Is there something I'm missing regarding inserting part A...