I have a 3D model which when shaded (gouraud) distorts cylindrical objects,things that should be in front are at the back and portions of the cylindrical parts are missing.I have a nvidia video card and I am running acad2000i.Any help would be greatly appreciated.
I am working on a very large scale metric drawing (1:15000) but when I create a viewport in paperspace and zoom to get an appropriate view the scale of the viewport is not what I would expect. I expect a scale of 0.0000666 but Autocad says the scale is 6.5xp. Does anyone know whats going on.
Thanks