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  1. begemot

    Part appearance changes during animation

    A new twist has developed, which only adds to my bewilderment. I decided to build the animation as is, ignoring the color/appearance issue for now. After animating the 5th part, I discovered that the colors are being applied as intended, but only for 5th and subsequent parts. The beginning and...
  2. begemot

    Part appearance changes during animation

    I am hiding the part, several of them in sequence. I wasn't aware of the distinction between PhotoWorks and stock materials, but I guess I'm using the stock ones since I do get the fade in/out effect.
  3. begemot

    Part appearance changes during animation

    Oh, and I'm running Windows XP 64 bit
  4. begemot

    Part appearance changes during animation

    System specs: 3.2 GHz Intel Xeon processor, 8 Gigs of RAM, NVIDIA Quadro FX 4500 video card. Hope that is enough detail. I'm updating the driver on the video cards as I type this.
  5. begemot

    Part appearance changes during animation

    Hello all, I'm having a major headache with a simple animation I'm putting together in SolidWorks 2010. The most important part of the animation is hiding several components in sequence. The appearance (color) of each component is also important. I defined the appearance of each part before I...
  6. begemot

    Solidworks 2010 - defining areas on a part

    Thanks CorBlimeyLimey! Exactly what I was looking for.
  7. begemot

    Solidworks 2010 - defining areas on a part

    Hello everyone, I'm trying to separate a defined area of a surface from the rest of that surface (as far as textures, etc. go). Basically, I'd like to assign a texture to my part and assign a different texture to specified areas on the surface. I recall this feature existing in earlier...

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