Is there a way within GSD to create a corner on surfaces with different fillet sizes terminating in a true Ball Corner?
For example, i have 2mm, 5mm and a 6mm fillet all running into a internal corner and i want a smooth result.
I have tried Edge Fillet and the blend corner command, and using the set back command, but i cannot find a way of having different fillet sizes.
For example, i have 2mm, 5mm and a 6mm fillet all running into a internal corner and i want a smooth result.
I have tried Edge Fillet and the blend corner command, and using the set back command, but i cannot find a way of having different fillet sizes.