randy64
Aerospace
- Jul 31, 2003
- 170
Hello all,
I am used to modeling all parts at absolute 0, 0, 0 and then placing the components in their position in an assembly file. At my new job, they want us to model parts that are used one time in their assembly position, or what they call "rigged". If a part is used in more than one place in an assembly, we model it at 0, 0, 0 and then place it in the assembly file.
I've thought of a few different approaches to doing this. The hang up, of course, is if the part is modeled as rigged and then needs to move in the assembly, I must actually move it in the part model, which can get messy. I need to somehow offset the original sketch and then have all other features associated to the original extrude/revolve/whatever so that when the part moves, all of those features will move along with it. Here are a few approaches I've thought of:
1) Locate the original/main sketch an offset distance from the Datum Coordinate System at absolute. If the part needs to move, then I can go into the sketch and update the offset dimensions that locate the sketch.
2) Create 3 planes at an offset distance and use that as my "base" for creating sketches. If the part needs to move, then I can update the offset distance of the appropriate plane.
3) Create a Datum Coordinate System at an offset distance and use that as my "base" for creating sketches. If the part needs to move, then I can update the offset distance of the Datum Coordinate System.
Please give me pros and cons on these solutions, or suggest another approach.
Thanks!
I am used to modeling all parts at absolute 0, 0, 0 and then placing the components in their position in an assembly file. At my new job, they want us to model parts that are used one time in their assembly position, or what they call "rigged". If a part is used in more than one place in an assembly, we model it at 0, 0, 0 and then place it in the assembly file.
I've thought of a few different approaches to doing this. The hang up, of course, is if the part is modeled as rigged and then needs to move in the assembly, I must actually move it in the part model, which can get messy. I need to somehow offset the original sketch and then have all other features associated to the original extrude/revolve/whatever so that when the part moves, all of those features will move along with it. Here are a few approaches I've thought of:
1) Locate the original/main sketch an offset distance from the Datum Coordinate System at absolute. If the part needs to move, then I can go into the sketch and update the offset dimensions that locate the sketch.
2) Create 3 planes at an offset distance and use that as my "base" for creating sketches. If the part needs to move, then I can update the offset distance of the appropriate plane.
3) Create a Datum Coordinate System at an offset distance and use that as my "base" for creating sketches. If the part needs to move, then I can update the offset distance of the Datum Coordinate System.
Please give me pros and cons on these solutions, or suggest another approach.
Thanks!