SMO
Mechanical
- Nov 11, 2016
- 73
Well,
Just my luck, I'm just starting to develop training content right when we transferred from NX 10 to NX 11 and, of course, I'm having some issues (4 hours on NX 11).
Besides the usual lack of efficiently for a week or so, that comes with new roll-outs, it seems a strong use-case is disabled, which is Uniting an Extract Body to another Body.
I use this often for creating offsets and steps in irregular surfaces, using solids instead of sheets, e.g. Extract Body -> Offset Face in (some faces) -> Offset Face out (other faces) -> Unite -> Shell.
Works perfectly - please tell me this is still an option
Regards,
SMO (NX10)
Just my luck, I'm just starting to develop training content right when we transferred from NX 10 to NX 11 and, of course, I'm having some issues (4 hours on NX 11).
Besides the usual lack of efficiently for a week or so, that comes with new roll-outs, it seems a strong use-case is disabled, which is Uniting an Extract Body to another Body.
I use this often for creating offsets and steps in irregular surfaces, using solids instead of sheets, e.g. Extract Body -> Offset Face in (some faces) -> Offset Face out (other faces) -> Unite -> Shell.
Works perfectly - please tell me this is still an option
Regards,
SMO (NX10)