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Circular Pattern Animation - Mate problem

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D3sign3r

Civil/Environmental
Aug 21, 2003
84
I seem to be having difficulty animating propeller blades in an assembly using SW2004. I have created my blade/shaft and center housing then used Circular-Array to copy them 4times 360deg.
Now when i bring this propeller assembly into the machine assembly dwg and animate it (or manually move the propeller around), the original blade/shaft that i first created turns around, but the other 4 blade/shafts that i copied stay put. I would have thought that the Component-Feature copies all mates.

Any suggestions?
 
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I have found on my pc (SW2003) that when I circular-array, the arrayed geometry needs to be re-dimensioned off the geometry it came from in order for them to revolve together.
 
Do you really mean an Assembly DRAWING or an Assembly MODEL? Big difference.

Be naughty - save Santa a trip.
 
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